Play With Fire

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No sooner is Marty gone than Holly swings back in her manic phase and stays up all night plotting with Jane how to get rid of the increasingly powerful Brenda. Once they convince Naonka to join them, things look good for the new alliance and very bad for Brenda. Too bad none of these brilliant minds could come up with a plan for what to do with the fire when they had to leave it unattended to go to a reward challenge, as they try to "protect" it from the rain by basically surrounding it with every single flammable object Nicaragua has to offer. Shockingly, when the reward losers return to camp, most of it has been burned down. This makes everyone sad for like two minutes and then it's back to the game. Jane puts in another impressive challenge performance to win an immunity that Brenda knows she needed thanks to Chase's inability to figure out the difference between thinking Brenda is really hot and thinking Brenda is a trustworthy friend. He runs and tells on everyone to Brenda, who refuses to do anything about it because, as she tells Probst at Tribal Council, scrambling is beneath her. Unfortunately for her, giving away his immunity idol is beneath Sash, so he holds onto it and Brenda is almost unanimously voted out.

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Night 24 at Libertad. The contestants return to camp from Tribal Council. A confident Brenda says the lines have been drawn and Dan, Jud, Ben now know that she and Sash are not on their side and it's only a matter of time before they join Marty on the jury. "I'm gonna get a good night's sleep tonight," she tells NaOnka as Jud listens. Hmm, something tells me that Brenda is getting just a little bit too comfortable in this game. Although that's never come back to bite anyone in the ass before, right? To top it all off, Brenda says that if she and Sash are the "king and queen" of this game right now, then she is the king and Sash is the queen. Well, I have to say that Brenda was definitely more clever with her comments on Sash's sexuality than Shannon ever was. Maybe that's why she's still here and he left so long ago that it took me a few minutes to remember his name. While Brenda and Sash sleep soundly and dream of million dollar paydays, Episode 2 Holly returns after a too-long absence and gets all paranoid and tries to convince anyone who will listen that Brenda and Sash are going to beat them if they don't take them out now. She finds an eager audience in a nearby tree stump, that reward rooster, and Jane, who has to know that she'll be one of the first to go when Brenda starts picking off her own allies. Holly says there comes a point in this game where you have to stop caring about how much you like someone and start getting rid of the people standing in your way. She thinks if she, Jane, NaOnka, and Chase can stick together and bring two more people in, they'll be able to vote Brenda out. Holly tells us in creepy night vision that she is ready to make the necessary power move in this game. Hooray! From the ashes of Marty comes a new power player!

The morning, the tribe has to leave for a reward challenge, but the clouds above indicate that it could rain and possibly put their fire out. Fortunately, our hearty woodsmen and women think of a great solution: they will protect the fire from the rain by building a protective enclosure over it, and that enclosure will be made out of the most inflammable materials they can possibly find. Nice, dry wooden treasure chests surround the fire and wood sticks and other pieces of bark are put over it. Jud interviews that it's important to keep their fire going. The contestants stand around the result of their labors and no one speaks up or even necessarily realizes that it might not be a good idea to basically stick a fire inside of a log pile. Instead, Jane and Holly are still in plotting mode. Holly says she wanted to talk to Chase last night, but every time her manic episodes woke her up, he was still asleep. Holly sits in the shelter as smoke rises from the fire pit and is too busy thinking about how far she's come in this game to wonder if perhaps the "canopy" over the fire shouldn't also be on fire.

She takes a walk with Ben to talk about last night's vote, pinning the blame for Marty's boot on Sash and Brenda's backstabbing ways. Apparently it hasn't occurred to Ben that Holly also voted for Marty. "They are in total control," Holly says, sympathizing with Ben about Sash's horrible traitorous ways and adding that they can't be trusted. Ben agrees. Holly says everyone is listening to and following Brenda's orders, including Holly. "Kelly Purple crawls up Brenda's ass," Holly says. At least, that's what I think she said. They censored the last word, so it may very well have been somewhere else in the general vicinity of Brenda's ass that the other Kelly is crawling up. Either way, it does explain why we've seen so little of her. She's hiding! Holly says Brenda is good at challenges and a serious threat who will take the guys out one after the other if Ben doesn't work with Holly. Ben interviews that Holly's talk with him was a "wake-up call" and he's ready to follow her plan. I guess Ben's strategy in this game is to wait for someone else to come to him with a plan that sounds good and then go with it.

Jane, meanwhile, works on NaOnka. She says Brenda is a very strong player who knows this game very well. NaOnka agrees, saying that Brenda is playing so well that she's actually "overthinking" and is becoming "Marty Jr." Jane says that somehow makes Brenda a villain, and she does not like to "associate herself" with villains. Meanwhile, she's talking to a woman who talked shit about an amputee over and over again and even physically attacked her. And she's doing it while wearing a bikini with her legs spread slightly so they have to put a precautionary blur on her crotch. Not cool. Jane says Brenda befriends people as easily as she votes them out, and she'll need NaOnka's help to get her out of this game. What a great job Jane just did on NaOnka, saying she "needs" her and making her feel like she has all the power, which is exactly what NaOnka wants. She interviews that while she likes Brenda and all, she didn't come out here to lose, so if she has to get rid of Brenda, that's part of the game.

Oh, but then Holly goes and tells Chase about the plan and he doesn't like it. He thinks Ben should go before Brenda because he doesn't "trust" Ben and also because Ben is not a hot girl and Brenda is. Chase says he appears to be stuck in between two alliances again. That happens a lot when you're stupid and easily fooled. Holly says that Brenda is running things around here. Chase says he agrees with that, but still doesn't trust Ben. Idiot. Holly interviews that she's going to have to keep her eye on Chase from now on.

Finally, the tribe arrives at the reward challenge. It's another two team contest, this time involving two teams of five who must use rope, four barrels, and two planks to get the entire team across a stretch of beach. If anyone's foot touches the sand, the entire team must go back and start over. The first to get all its members across wins a trip to "one of the most active volcanoes in the world," which does not sound like a reward to me at all unless you like being covered in molten lava. The winners will then taunt the Goddess Pele by sledding down the volcano and enjoying a picnic of nasty Survivor pizza, brownies, and soda. The teams are selected with a "schoolyard pick" since we've now learned that random selection is not a good idea.

On one team are Chase, the other Kelly, Jane, NaOnka, and Jud. On the other, we have Sash, Holly, Brenda, Dan, and Ben. Well, that is clearly Team Fail. Probst calls go and both teams take the wood planks, barrels, and rope and throw them on top of a nearby fire to protect it from the rain. Actually, they both dispense with the seemingly useless rope (I mean seriously, are they building a raft? No. Then the rope is useless) and try to construct a mobile bridge using the planks and barrels. What's stopping them from just using the planks? I would just have three people walk across putting one plank in front of the other, then send one person back to the start with the planks to come back to the finish line with the remaining two. That might be easier than what they're both doing now, which is balancing on barrels lying on their sides while trying to move other heavy barrels around. This is all very boring, so Probst entertains himself by making fun of Dan and his attempts to crawl across the plank. Chase's team decides they don't need to drag the fourth barrel along and leave it behind. Probst announces this strategy, and of course the yellow team decides to do it, too.

Soon, one of Team Fail's barrels rolls away and knocks half the team onto the ground, forcing them all to go back to the start. Dan takes a while to make it back, as he has been grievously wounded by hitting his hand on the plank, much to Probst's delight. Team Success continues to make its way to the end as Brenda tries to basically roll a barrel across the sand like she's in a log-rolling contest or something. "That'll work. For a minute," Probst scoffs. "Is this were life or death, you'd be dead," he then informs Team Fail, just to be an extra asshole. Jud is the first to reach the platform and so excited about it that he jumps off the plank and nearly causes the rest of his team to fall. But they stay up and soon the rest of the team join Jud on the finish platform and celebrate their victory. Ben is a giant tool, so he does a backflip off a barrel and onto the sand just to get attention. It works, as Probst singles him out for his "ceremonial loser dismount." Wow, Probst hates these people so very much. He congratulates Team Win on their victory and then informs them that the helicopter flying overhead is there to take them to their doom. I mean "active volcano reward." NaOnka says that she never thought she'd have a passport, let alone ride in a helicopter. Really? Is the idea of visiting another country still that exotic to people? I mean, she lived in Iowa, and that's probably scarier and more foreign than any other country.

And so, the winning team helicopters to the volcano and get a birds-eye view of its insides before they're let out on the surface, which is black and desolate. Jane describes it as "like walking on the moon" and says they could actually feel the heat of the volcano in their feet as they walked. Again, this does not seem like fun to me. They make their way to the "volcano boarding" area, where they put on big orange jumpsuits and sit on what are basically planks of wood with a string attached to help them hold on and steer. They are able to resist the urge to throw the volcano boards on top of a fire to protect it and ride them down the side of the hill instead. Of course, Jud crashes spectacularly on his sled. NaOnka and the other Kelly follow, and then it's Jane's turn. She reminds us that she might be older than everyone, but she's not scared. She slides down and pronounces it "fun as crap!" Yes, crap is fun, isn't it, Jane? With that, they are done volcano boarding and it's time to eat. As they walk towards the dinner table, Jud wonders how things are back at camp right now.

Well, let's find out, shall we? Before the losing team arrives back home, we're treated to a shot of the tribe's firepit, which has expanded somewhat since we last left it to now consist of the original firepit and then all the dry wood stuff the tribe put like half an inch away from it and thought that was a good idea. Yes, shockingly, the chests and wood canopy are now on fire, and from the looks of it, the shelter a few feet away soon will be, too. Just unbelievable stupidity. Oh, and not only did they put those chests around the fire, but they also had all of their important necessary items inside those chests, so those are ruined, too! By the time the losers return, it's been raining for a while and the fire is luckily extinguished. So the shelter basically survives, although part of the tarp roof has been burned away. The firepit area is just a pile of gray ash with pieces of machete and pots in it. Many "oh my gods" are exclaimed by the group, because what else is there to say? I mean, you don't want to sound like a total moron and say something like "how did that happen?" like Brenda does, for example.

Dan is rather impressed with the incredible heat the fire must have produced, pointed out that one of their glass water bottles melted. I'll bet his Mafia arsons are going to be started with some Nicaraguan treasure chests from now on! Dan interviews that they also had food left over from the merge feast (like that flour everyone was mad at NaOnka for stealing. In retrospect, if she had kept half the flour away from the camp, they would have still had that... ) in the chests, so that's gone too. He says they only have a cup of rice a day to eat now and he doesn't know how they'll do it. He's more helpful and optimistic around camp though, saying the melted parts of the tarp aren't so bad and there's still enough left of it to protect them from the rain.

So while the losers are crying and cleaning up, the winners are enjoying their nasty Survivor pizza, which is just as nasty as ever. They eat for a while, and then the talk turns inevitably to the game. "Who do y'all think's running the show?" Chase asks. Jud says he doesn't know after last night's vote and thinks they should talk it over and get a "consensus" of how everyone is feeling. Jane and Chase exchange glances while NaOnka actually does something, pulling Jud aside to talk to him. The other Kelly finds this odd, since NaOnka and Jud hate each other. She can't think of a reason why they'd want to talk to each other out of her earshot. Because she's invisible. And dumb. Even dumber than Chase, who shrugs and says that's just what NaOnka is like and what she does. "On a volcano!" the other Kelly giggles. Before she can get some idea of the plottage going on behind her, Chase distracts her by observing that she doesn't talk much. "I know, it's kinda funny, huh?" "Weird," Chase nods. Hey, you know what's even weirder than that? Casting someone who doesn't talk much on a reality show based heavily on social interactions.

On the surface of the moon, NaOnka clues Jud in, telling him that the plan is to get rid of Brenda, but not talk about it in front of her close ally and general moron Purple Kelly. Jud confirms that NaOnka is "for real for real" about this and interviews that he's perfectly happy to work with NaOnka to get rid of Brenda and quite pleased that this opportunity basically fell into his lap. He does wonder if Chase won't run and tell Brenda what's going on. NaOnka says she's not sure because Chase is "scatterbrained." Also no-brained. Jud says he's down for whatever NaOnka has planned. Hooray for fake yet mutually beneficial friendships! NaOnka interviews that she's making a power move, and power moves are what you need to win this game. Actually, I'd say that letting everyone else make power moves and being on the right side of them frequently enough is what you need to win this game, which is why Jud's chances are much better than NaOnka's in my opinion.

The reward challenge winners apparently returned to camp and found out about how it burned down off-camera, so we cut to the day, where there is nothing to eat at Libertad except hermit crabs, which Holly prepares. Somehow she's okay with eating hermit crabs but not those snails. Unfortunately, while she's busy doing that, Chase sneaks off with Brenda and tells her everything. "Oh my god," Brenda says, although she doesn't sound all that surprised. Chase blames Holly and Ben on the sudden move to eliminate Brenda and interviews that he trusts Brenda so he's going to side with her no matter what. "There is no reason or rhyme," he says. Wow, what a moron. What a naïve moron. He tells Brenda that he's been playing with his heart and his gut for this whole game, so to go with Holly's plan and backstab Brenda would make him look like "an ass." As opposed to now? Why is it obvious to everyone (including Shannon, who was only there for like two days and is an idiot) except Chase that he doesn't trust Brenda so much as want to have sex with her? Brenda interviews that even though she knows people are aligning against her, she doesn't think she has to worry about it, nor is she even "that impressed" with their plan. Yes, underestimating every single person in this game is a great way to win it. Just ask Marty. When you see him in the Loser's Lodge.

Chase talks to NaOnka about Brenda. NaOnka says Brenda is "shady" and has "too much power," thus showing that even NaOnka, for all of her inability to act right in social settings, has a better grip on the situation and the personalities involved than Chase. Chase says he thinks it's more important to get rid of Ben right now. NaOnka disagrees. She says she trusts Holly "for now," which is how you should trust people in this game if you're going to. Trust them for now, not forever, like Chase is doing with Brenda. Chase says he doesn't trust Holly or Ben because they're trying to vote Brenda out. Before NaOnka can say anything, he adds, "and I told Brenda that." NaOnka is able to stop herself from screaming at him, but you can see that look of "YOU MORON" cross her face for a split second. NaOnka says Chase is running around freaking out and therefore is not on the side she should trust. So she's definitely going with Holly and Jane, who has done a remarkable job of making everyone except NaOnka think that she has nothing to do with this plan against Brenda. Her name hasn't come up once as one of the instigators, even though from what we saw, she was.

Ben meets NaOnka in the woods and she tells him they can't trust Chase anymore and why. "He's playing both ends against the middle. He want you out ," she says. "What do we do?" Ben asks helplessly. NaOnka says they take Brenda out now and Sash . Even though they know that Sash has the immunity idol and thus will need to be blind-sided. Okay. Ben seems sympathetic to poor dumb Chase in his interview, saying that Brenda is obviously using him and he hopes Chase will "grow a pair" and "realize what's good for him." I guess Ben still doesn't realize that Chase has been against him for whatever reason since almost the very beginning.

NaOnka confers with Jane about the Chase situation. Jane doesn't want to believe that someone from North Carolina would turn against her, but she has to acknowledge that "Chase is sucking up to Brenda like he wants to get in her pants or something" and Brenda is casting some kind of "magic spell" over him. Yeah, the magic spell of vagina. Jane promises that Chase will "catch hell" for going back on his word to her when he returns to North Carolina. I honestly think most people in North Carolina won't give a shit, but okay. NaOnka then tells Holly about Chase, and she is not surprised. "What the fuck is wrong with Chase?" she asks, cursing up a storm this week. I love it. I also love that the scene just ends on that, because really, that's all we need.

Immunity Challenge! Unfortunately for all the contestants, this is another endurance challenge. Each contestant has to stand on a slanted platform over the water with just a rope tied to a pole to hold onto to keep them from falling in. Every five minutes, they have to move their hands further down the rope and further back and closer to the water, making it that much more difficult to hold on. The last person to fall in the water wins. The contestants set themselves up and we begin. Sash is the first to fall because he is weak and useless. The other Kelly follows for the same reason. Brenda struggles and has to keep readjusting her weight to stay up, but it's her neighbor Holly who falls in . Dan almost falls in after her, but manages to keep himself alive purely with his upper body strength, which it's about time he showed us evidence of. I mean, the guy clearly has the guns, as Probst tells us while describing them lovingly. Soon, Brenda's struggles come to an end and she drops in the water. Dan goes . Jud looks around and sees who is still left and who isn't and jumps in the water, too. I'm not sure if it's smart to make yourself look like less of a strong individual immunity threat or stupid not to go all-out for immunity every time because you never know when you'll really need it.

And so, we are left with four: NaOnka, Ben, Chase, and freaking Jane. I am ordering P90X, you guys. It clearly gives you superpowers. NaOnka falls out , leaving the two young strong guys and Jane, which Probst loves. And while Ben and Chase look like they're having a hard time staying up, Jane seems pretty strong up there. "Win one for the old guys, Janey, come on!" Dan says. "I'm trying, buddy!" Jane says. "Come on, honey!" Dan says. I loved that exchange. I wish we'd seen more of Dan and Jane's interactions. Hell, I would like to see more of Dan's interactions with ANYONE. Five minutes have now elapsed, so it's time to move down on the rope. Ben and Chase let out testosterone-filled guttural cries but all three contestants manage to make the transition. Just barely in Ben's case -- his face is beet-red and he is clearly hanging on by a thread. That thread finally snaps and Ben goes in the water. Way to get beaten by Jane, loser. Go do a backflip or something.

"However you feel, Jane, but I'm staying on here," Chase says. Jane says her fingers are "about ready to go." "I'm pretty secure," Chase says. Jane tells Probst she's going to let go. Probst will not have this: "Jane, dig! Don't you dare give up on this challenge!" Then he has to seem fair so he adds "both of you!" The contestants, on the other hand, are clearly cheering for Jane. She's shaking and exhausted, but Chase has to keep readjusting until he loses his balance and falls in the water, giving Jane another awesome immunity win. She's not so spent that she can't pull herself back up to the pole rather than fall into the water, and Probst gives her a hand, saying she earned it. He puts the immunity necklace on her and sends the group on their way. Ben interviews that not only did he lose, but he also lost to a 56-year-old woman.

But everyone has to pretend to be happy for Jane as they return to camp. Jane, of course, is thrilled and still doesn't see how coming across as such a threat makes her that much more important for the others to vote out as soon as possible. Jane credits her victory to all the big dogs' toenails she's cut as part of her job and the finger and grip strength that gave her. She adds that Brenda is probably going home tonight unless she can get her hands on an idol.

Chase talks to Sash and says they're all "good" right now. Sash nods and asks who they're targeting "first," because he still seems to think he has some power in this game. Chase and Sash agree on Ben and Chase interviews once again that he wants Ben out because he wants to play this game with people he trusts (which is impossible, moron) and he doesn't trust Ben.

NaOnka talks to Sash about Chase. They agree that he's annoying and paranoid and it's driving them all crazy. In fact, NaOnka says, Chase pissed her off so much yesterday that she reached "highest point of pisstivity." Damn, when NaOnka says stuff like that and plays the way she's been playing lately, I really wish she hadn't been so horrid in the beginning that it's now impossible for me to like her. Because I probably would. A lot. Also, she tells Sash about the plot to get rid of Brenda. She proposes it as a way for them both to make a "huge power move" and Sash agrees that it would be without letting on that the thought of voting out his closest ally terrifies him. Instead, he runs to an interview and says that the tide is obviously turning and he's starting to worry for the first time in this game.

Chase pulls Jud aside to clue him in, apparently not knowing that Jud has plenty of clues already. Jud plays stupid, as usual, but Chase doesn't get a chance to say anything before Holly is running up to them to make sure Chase doesn't turn her new allies against her. "Whatdoyouthinkaboutthewholething," she asks Jud, her eyes bugging out. Jud doesn't commit to anything, and Holly says Brenda has been the ringleader this whole time and needs to go ASAP. Chase interviews once again that he's playing this game with heart and not his head, now adding that tonight he might have to vote for Brenda and that would leave him with a bunch of contestants he doesn't trust. "That's a scary thought," he says. Really? Then don't go on this show.

Brenda talks to Chase again, and he says a lot of people want to vote her out and he doesn't know if they can get the numbers to save her. Not like Brenda is even trying to save herself. She has Chase running around annoying everyone and trying to do it for her. And doing a poor job of it, so she probably should have done it herself. Chase shocks Brenda by telling her that NaOnka is against her, too. Brenda can't believe it, but Chase says that it was NaOnka's flip that got the numbers against Brenda in the first place. Brenda sighs. She interviews that she's "pretty annoyed" about this but is not going to start scrambling and show the others that she's desperate. She thinks that by showing confidence, her "friends" will choose to stick with her. And they will, except there aren't enough of them anymore since the majority is sitting around the burnt out remains of the camp with Holly muttering about how they don't like seeing Chase talk to Brenda and, as Holly says, Chase "needs to learn to shut the hell up."

Brenda tries to save herself by talking to Sash about giving his idol to her so she can play it and thus keep herself and hopefully everyone else in her alliance in the game. Yeah, Sash is never going to go for that plan, even though he interviews that he might if he thought it was necessary to save a teammate in order to save himself. Holly worries that Sash will give Brenda the idol, but NaOnka says there's no way in hell that'll happen. They all seem to know that Sash is too much of a weasel to give up the idol. Brenda interviews that she's "furious" with NaOnka for her "dumb move" of ruining Brenda's chances of winning a million dollars. She thought she was going to the end with NaOnka, like NaOnka can't get there on her own. The fact is that everyone wants to take NaOnka to the end, so Brenda needs her a whole lot more than NaOnka needs Brenda. And Brenda doesn't seem to realize that. Jane, however, did. And NaOnka picked Jane's side. Brenda says the plan now is for Sash to give her his idol so they can vote NaOnka out.

The Final 10 arrive at Tribal Council. In walks the jury, with Marty looking much better without the crazy hair. And he has a big smile on his face, so he's not bitter, which is nice. Probst opens by asking Sash if he was surprised when Marty was voted out at the last Tribal Council. Sash says a lot of people were surprised (though not if he was one of them, which he, of course, wasn't) and since then, alliances have changed and he finds himself more out of the loop than he's ever been before in this game, which Alina seems to enjoy. Probst asks Chase if he thinks Sash is telling the truth. Chase says he does, since Sash was in a strong alliance that is now "gone." We cut to a shot of NaOnka, who appears to be crying. Brenda says she "regrets" voting Marty out last time and didn't "want" to vote for him but had to in order to show her "peeps" that they could trust her. Yeah, keep playing for Marty's jury vote, Brenda. You're going to need it when you're totally not in the Finals. Brenda claims that she herself hasn't had a problem trusting people in this game until now, when her very strong alliance was stabbed in the back by one of its own, which would indicate to me that said alliance is not really all that strong. Of course, she's talking about NaOnka, saying she thought she only had to worry about the people who weren't in her alliance when the real threat was someone she thought she could trust. Well, that's why you don't get too comfortable in this game.

NaOnka says nothing until Probst asks her for a response, and she tries to deny everything, saying everyone can try to blame her for the plot against Brenda but it really went like this: Chase got all panicky and paranoid as usual. Chase admits that he went to Brenda and told her what was going on because he trusts her and apparently everyone knows that anyway. Except for the other Kelly, whose opinion Probst FINALLY asks for in the most sarcastic way possible, sitting in the Thinker position and listening intently at her "twenty years of wisdom." Here we go!

Twenty Years Of Wisdom
by Kelly Whatever

Well, let me tell you. Twenty years of wisdom. I think that ... well ... I think that this is the first Tribal Council I've felt completely out of the loop on what's going on to be completely honest.

Thank you, Probst, for showing us why we've heard almost nothing from this idiot in ten episodes of this season so far. He asks if she's learned anything tonight.

The Enlightenment

by Kelly Meh

Yes! Completely! Like, my whole, my, the wheels are turning in my head, my game plan, it's, I'm like this it's enlightening.

Sitting directly behind her, meanwhile, is Dan, who casts a look over to Marty and Alina on the jury bench like "do you see what I've been left in this game with?" Brenda smiles because she thinks having an alliance full of either unpredictable crazy people or idiots or both is a good thing when we're seeing right now why it isn't.

Probst asks Brenda if this has changed her mind any. It hasn't. She says Sash wouldn't have been the backstabber because he's in "the strongest alliance in this game" and is "so smart." Sash is like, "thanks for giving them every reason to target me , lady." Probst asks Sash what happens when you "break trust" in this game. Well, apparently it leads to everyone turning against your solid alliance, as that's what happened when Sash and Brenda broke their trust with Marty. Sash says it's important that people think they can trust you, as other people's trust in him is what's gotten him this far in the game.,/P>

Probst finally asks Brenda if she did any scrambling this afternoon knowing what was at stake. She says she talked to Chase and Sash to ensure they were still loyal to her and didn't really care about the rest. But she is not scrambling, she says. "Are you too proud for that word?" Probst asks. "I think so," Brenda says, as Scramble Queen Holly shakes her head. "I just think there are better options," she concludes. Do you guys think that if you went to breakfast with Brenda and the menu said scrambled eggs, that she would be too proud for them and go with a better option of a poached egg? "So, scrambling is beneath you?" Probst asks. Brenda nods, then says it's not her style. Alina and Marty roll their eyes and prepare to share the Loser's Lodge with Brenda tonight. Brenda says people who scramble are seen as pathetic and like they're already lost. The only people she can influence are the people she's been aligned with this entire game, she says. Yeah, and there aren't enough of them to keep her around so what doesn't she realize about that? Probst asks Sash if he's shaking in his boots right now that his alliance is clearly finished. Sash says the game has changed and he has to make changes "accordingly" with it. That's all we get to hear, as Probst sends them off to vote. Apparently, we aren't going to talk about the fire that burned the camp down or anything.

Holly casts a vote for Brenda, saying "you should've scrambled." Damn right, Holly. Brenda votes for NaOnka, and draws a picture of an immunity idol on the card along with an arrow pointing to it, just in case no one knew that NaOnka had the idol. "You are my real true enemy," she says. Probst returns with the urn and asks if anyone would like to play his immunity idol or give it to Brenda to use. Brenda smiles up at Sash expectantly. He doesn't move. I don't know if she was expecting him to give it to her or not, but the editors want us to think so. The votes are read, and it's one for Brenda, one for NaOnka, one for Ben (the other Kelly's contribution, as she didn't even know what her own freaking alliance was doing) and the rest for Brenda. She doesn't have much to say on her way out, although she lets out a flirty "ouch" when Probst extinguishes her torch. And yet, I didn't see any evidence of emotion in that because I'm starting to believe that Brenda just doesn't feel pain or have emotions, or at least is really, really good at hiding them for the purposes of this game. She does cast a friendly wave back at Sash and Chase on her way to the graveyard. Probst says it looks like if you want to win this game, you have to fight for it. You know, unless you're Dan.

You can read more from Sara Morrison at L.A.me, follow her on Twitter, or you can email her at saramorrison@gmail.com.

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